2. An Introduction to JAX#

GPU

This lecture was built using a machine with JAX installed and access to a GPU.

To run this lecture on Google Colab, click on the “play” icon top right, select Colab, and set the runtime environment to include a GPU.

To run this lecture on your own machine, you need to install Google JAX.

This lecture provides a short introduction to Google JAX.

Let’s see if we have an active GPU:

!nvidia-smi
Wed Nov 20 00:30:57 2024       
+---------------------------------------------------------------------------------------+
| NVIDIA-SMI 535.54.03              Driver Version: 535.54.03    CUDA Version: 12.6     |
|-----------------------------------------+----------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id        Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |         Memory-Usage | GPU-Util  Compute M. |
|                                         |                      |               MIG M. |
|=========================================+======================+======================|
|   0  Tesla T4                       On  | 00000001:00:00.0 Off |                    0 |
| N/A   42C    P0              34W /  70W |      2MiB / 15360MiB |      0%      Default |
|                                         |                      |                  N/A |
+-----------------------------------------+----------------------+----------------------+
                                                                                         
+---------------------------------------------------------------------------------------+
| Processes:                                                                            |
|  GPU   GI   CI        PID   Type   Process name                            GPU Memory |
|        ID   ID                                                             Usage      |
|=======================================================================================|
|  No running processes found                                                           |
+---------------------------------------------------------------------------------------+

2.1. JAX as a NumPy Replacement#

One way to use JAX is as a plug-in NumPy replacement. Let’s look at the similarities and differences.

2.1.1. Similarities#

The following import is standard, replacing import numpy as np:

import jax
import jax.numpy as jnp

Now we can use jnp in place of np for the usual array operations:

a = jnp.asarray((1.0, 3.2, -1.5))
print(a)
[ 1.   3.2 -1.5]
print(jnp.sum(a))
2.6999998
print(jnp.mean(a))
0.9
print(jnp.dot(a, a))
13.490001

However, the array object a is not a NumPy array:

a
Array([ 1. ,  3.2, -1.5], dtype=float32)
type(a)
jaxlib.xla_extension.ArrayImpl

Even scalar-valued maps on arrays return JAX arrays.

jnp.sum(a)
Array(2.6999998, dtype=float32)

JAX arrays are also called “device arrays,” where term “device” refers to a hardware accelerator (GPU or TPU).

(In the terminology of GPUs, the “host” is the machine that launches GPU operations, while the “device” is the GPU itself.)

Operations on higher dimensional arrays are also similar to NumPy:

A = jnp.ones((2, 2))
B = jnp.identity(2)
A @ B
Array([[1., 1.],
       [1., 1.]], dtype=float32)
from jax.numpy import linalg
linalg.inv(B)   # Inverse of identity is identity
Array([[1., 0.],
       [0., 1.]], dtype=float32)
linalg.eigh(B)  # Computes eigenvalues and eigenvectors
EighResult(eigenvalues=Array([0.99999994, 0.99999994], dtype=float32), eigenvectors=Array([[1., 0.],
       [0., 1.]], dtype=float32))

2.1.2. Differences#

One difference between NumPy and JAX is that JAX currently uses 32 bit floats by default.

This is standard for GPU computing and can lead to significant speed gains with small loss of precision.

However, for some calculations precision matters. In these cases 64 bit floats can be enforced via the command

jax.config.update("jax_enable_x64", True)

Let’s check this works:

jnp.ones(3)
Array([1., 1., 1.], dtype=float64)

As a NumPy replacement, a more significant difference is that arrays are treated as immutable.

For example, with NumPy we can write

import numpy as np
a = np.linspace(0, 1, 3)
a
array([0. , 0.5, 1. ])

and then mutate the data in memory:

a[0] = 1
a
array([1. , 0.5, 1. ])

In JAX this fails:

a = jnp.linspace(0, 1, 3)
a
Array([0. , 0.5, 1. ], dtype=float64)
a[0] = 1
---------------------------------------------------------------------------
TypeError                                 Traceback (most recent call last)
Cell In[20], line 1
----> 1 a[0] = 1

File /opt/conda/envs/quantecon/lib/python3.12/site-packages/jax/_src/numpy/array_methods.py:586, in _unimplemented_setitem(self, i, x)
    582 def _unimplemented_setitem(self, i, x):
    583   msg = ("JAX arrays are immutable and do not support in-place item assignment."
    584          " Instead of x[idx] = y, use x = x.at[idx].set(y) or another .at[] method:"
    585          " https://jax.readthedocs.io/en/latest/_autosummary/jax.numpy.ndarray.at.html")
--> 586   raise TypeError(msg.format(type(self)))

TypeError: JAX arrays are immutable and do not support in-place item assignment. Instead of x[idx] = y, use x = x.at[idx].set(y) or another .at[] method: https://jax.readthedocs.io/en/latest/_autosummary/jax.numpy.ndarray.at.html

In line with immutability, JAX does not support inplace operations:

a = np.array((2, 1))
a.sort()
a
array([1, 2])
a = jnp.array((2, 1))
a_new = a.sort()
a, a_new
(Array([2, 1], dtype=int64), Array([1, 2], dtype=int64))

The designers of JAX chose to make arrays immutable because JAX uses a functional programming style. More on this below.

Note that, while mutation is discouraged, it is in fact possible with at, as in

a = jnp.linspace(0, 1, 3)
id(a)
108570144
a
Array([0. , 0.5, 1. ], dtype=float64)
a.at[0].set(1)
Array([1. , 0.5, 1. ], dtype=float64)

We can check that the array is mutated by verifying its identity is unchanged:

id(a)
108570144

2.2. Random Numbers#

Random numbers are also a bit different in JAX, relative to NumPy. Typically, in JAX, the state of the random number generator needs to be controlled explicitly.

import jax.random as random

First we produce a key, which seeds the random number generator.

key = random.PRNGKey(1)
type(key)
jaxlib.xla_extension.ArrayImpl
print(key)
[0 1]

Now we can use the key to generate some random numbers:

x = random.normal(key, (3, 3))
x
Array([[-1.35247421, -0.2712502 , -0.02920518],
       [ 0.34706456,  0.5464053 , -1.52325812],
       [ 0.41677264, -0.59710138, -0.5678208 ]], dtype=float64)

If we use the same key again, we initialize at the same seed, so the random numbers are the same:

random.normal(key, (3, 3))
Array([[-1.35247421, -0.2712502 , -0.02920518],
       [ 0.34706456,  0.5464053 , -1.52325812],
       [ 0.41677264, -0.59710138, -0.5678208 ]], dtype=float64)

To produce a (quasi-) independent draw, best practice is to “split” the existing key:

key, subkey = random.split(key)
random.normal(key, (3, 3))
Array([[ 1.85374374, -0.37683949, -0.61276867],
       [-1.91829718,  0.27219409,  0.54922246],
       [ 0.40451442, -0.58726839, -0.63967753]], dtype=float64)
random.normal(subkey, (3, 3))
Array([[-0.4300635 ,  0.22778552,  0.57241269],
       [-0.15969178,  0.46719192,  0.21165091],
       [ 0.84118631,  1.18671326, -0.16607783]], dtype=float64)

The function below produces k (quasi-) independent random n x n matrices using this procedure.

def gen_random_matrices(key, n, k):
    matrices = []
    for _ in range(k):
        key, subkey = random.split(key)
        matrices.append(random.uniform(subkey, (n, n)))
    return matrices
matrices = gen_random_matrices(key, 2, 2)
for A in matrices:
    print(A)
[[0.97440813 0.3838544 ]
 [0.9790686  0.99981046]]
[[0.3473302  0.17157842]
 [0.89346686 0.01403153]]

One point to remember is that JAX expects tuples to describe array shapes, even for flat arrays. Hence, to get a one-dimensional array of normal random draws we use (len, ) for the shape, as in

random.normal(key, (5, ))
Array([-0.64377279,  0.76961857, -0.29809604,  0.47858776, -2.00591299],      dtype=float64)

2.3. JIT compilation#

The JAX just-in-time (JIT) compiler accelerates logic within functions by fusing linear algebra operations into a single optimized kernel that the host can launch on the GPU / TPU (or CPU if no accelerator is detected).

2.3.1. A first example#

To see the JIT compiler in action, consider the following function.

def f(x):
    a = 3*x + jnp.sin(x) + jnp.cos(x**2) - jnp.cos(2*x) - x**2 * 0.4 * x**1.5
    return jnp.sum(a)

Let’s build an array to call the function on.

n = 50_000_000
x = jnp.ones(n)

How long does the function take to execute?

%time f(x).block_until_ready()
CPU times: user 315 ms, sys: 12.2 ms, total: 328 ms
Wall time: 464 ms
Array(2.19896006e+08, dtype=float64)

Note

Here, in order to measure actual speed, we use the block_until_ready() method to hold the interpreter until the results of the computation are returned from the device. This is necessary because JAX uses asynchronous dispatch, which allows the Python interpreter to run ahead of GPU computations.

The code doesn’t run as fast as we might hope, given that it’s running on a GPU.

But if we run it a second time it becomes much faster:

%time f(x).block_until_ready()
CPU times: user 0 ns, sys: 2.75 ms, total: 2.75 ms
Wall time: 158 ms
Array(2.19896006e+08, dtype=float64)

This is because the built in functions like jnp.cos are JIT compiled and the first run includes compile time.

Why would JAX want to JIT-compile built in functions like jnp.cos instead of just providing pre-compiled versions, like NumPy?

The reason is that the JIT compiler can specialize on the size of the array being used, which is helpful for parallelization.

For example, in running the code above, the JIT compiler produced a version of jnp.cos that is specialized to floating point arrays of size n = 50_000_000.

We can check this by calling f with a new array of different size.

m = 50_000_001
y = jnp.ones(m)
%time f(y).block_until_ready()
CPU times: user 217 ms, sys: 16.5 ms, total: 234 ms
Wall time: 369 ms
Array(2.19896011e+08, dtype=float64)

Notice that the execution time increases, because now new versions of the built-ins like jnp.cos are being compiled, specialized to the new array size.

If we run again, the code is dispatched to the correct compiled version and we get faster execution.

%time f(y).block_until_ready()
CPU times: user 0 ns, sys: 2.75 ms, total: 2.75 ms
Wall time: 105 ms
Array(2.19896011e+08, dtype=float64)

The compiled versions for the previous array size are still available in memory too, and the following call is dispatched to the correct compiled code.

%time f(x).block_until_ready()
CPU times: user 2.81 ms, sys: 0 ns, total: 2.81 ms
Wall time: 120 ms
Array(2.19896006e+08, dtype=float64)

2.3.2. Compiling the outer function#

We can do even better if we manually JIT-compile the outer function.

f_jit = jax.jit(f)   # target for JIT compilation

Let’s run once to compile it:

f_jit(x)
Array(2.19896006e+08, dtype=float64)

And now let’s time it.

%time f_jit(x).block_until_ready()
CPU times: user 490 μs, sys: 96 μs, total: 586 μs
Wall time: 293 ms
Array(2.19896006e+08, dtype=float64)

Note the speed gain.

This is because the array operations are fused and no intermediate arrays are created.

Incidentally, a more common syntax when targetting a function for the JIT compiler is

@jax.jit
def f(x):
    a = 3*x + jnp.sin(x) + jnp.cos(x**2) - jnp.cos(2*x) - x**2 * 0.4 * x**1.5
    return jnp.sum(a)

2.4. Functional Programming#

From JAX’s documentation:

When walking about the countryside of Italy, the people will not hesitate to tell you that JAX has “una anima di pura programmazione funzionale”.

In other words, JAX assumes a functional programming style.

The major implication is that JAX functions should be pure.

A pure function will always return the same result if invoked with the same inputs.

In particular, a pure function has

  • no dependence on global variables and

  • no side effects

JAX will not usually throw errors when compiling impure functions but execution becomes unpredictable.

Here’s an illustration of this fact, using global variables:

a = 1  # global

@jax.jit
def f(x):
    return a + x
x = jnp.ones(2)
f(x)
Array([2., 2.], dtype=float64)

In the code above, the global value a=1 is fused into the jitted function.

Even if we change a, the output of f will not be affected — as long as the same compiled version is called.

a = 42
f(x)
Array([2., 2.], dtype=float64)

Changing the dimension of the input triggers a fresh compilation of the function, at which time the change in the value of a takes effect:

x = jnp.ones(3)
f(x)
Array([43., 43., 43.], dtype=float64)

Moral of the story: write pure functions when using JAX!

2.5. Gradients#

JAX can use automatic differentiation to compute gradients.

This can be extremely useful for optimization and solving nonlinear systems.

We will see significant applications later in this lecture series.

For now, here’s a very simple illustration involving the function

def f(x):
    return (x**2) / 2

Let’s take the derivative:

f_prime = jax.grad(f)
f_prime(10.0)
Array(10., dtype=float64, weak_type=True)

Let’s plot the function and derivative, noting that \(f'(x) = x\).

import matplotlib.pyplot as plt

fig, ax = plt.subplots()
x_grid = jnp.linspace(-4, 4, 200)
ax.plot(x_grid, f(x_grid), label="$f$")
ax.plot(x_grid, [f_prime(x) for x in x_grid], label="$f'$")
ax.legend(loc='upper center')
plt.show()
_images/44d8099c8d5a75053fd6618b3230ffdc3e3b203ae9278366916c382270aee854.png

We defer further exploration of automatic differentiation with JAX until Adventures with Autodiff.

2.6. Writing vectorized code#

Writing fast JAX code requires shifting repetitive tasks from loops to array processing operations, so that the JAX compiler can easily understand the whole operation and generate more efficient machine code.

This procedure is called vectorization or array programming, and will be familiar to anyone who has used NumPy or MATLAB.

In most ways, vectorization is the same in JAX as it is in NumPy.

But there are also some differences, which we highlight here.

As a running example, consider the function

\[ f(x,y) = \frac{\cos(x^2 + y^2)}{1 + x^2 + y^2} \]

Suppose that we want to evaluate this function on a square grid of \(x\) and \(y\) points and then plot it.

To clarify, here is the slow for loop version.

@jax.jit
def f(x, y):
    return jnp.cos(x**2 + y**2) / (1 + x**2 + y**2)

n = 80
x = jnp.linspace(-2, 2, n)
y = x

z_loops = np.empty((n, n))
%%time
for i in range(n):
    for j in range(n):
        z_loops[i, j] = f(x[i], y[j])
CPU times: user 4.98 s, sys: 1.74 s, total: 6.72 s
Wall time: 3.93 s

Even for this very small grid, the run time is extremely slow.

(Notice that we used a NumPy array for z_loops because we wanted to write to it.)

OK, so how can we do the same operation in vectorized form?

If you are new to vectorization, you might guess that we can simply write

z_bad = f(x, y)

But this gives us the wrong result because JAX doesn’t understand the nested for loop.

z_bad.shape
(80,)

Here is what we actually wanted:

z_loops.shape
(80, 80)

To get the right shape and the correct nested for loop calculation, we can use a meshgrid operation designed for this purpose:

x_mesh, y_mesh = jnp.meshgrid(x, y)

Now we get what we want and the execution time is very fast.

%%time
z_mesh = f(x_mesh, y_mesh).block_until_ready()
CPU times: user 38 ms, sys: 331 μs, total: 38.4 ms
Wall time: 64.2 ms

Let’s run again to eliminate compile time.

%%time
z_mesh = f(x_mesh, y_mesh).block_until_ready()
CPU times: user 412 μs, sys: 0 ns, total: 412 μs
Wall time: 180 μs

Let’s confirm that we got the right answer.

jnp.allclose(z_mesh, z_loops)
Array(True, dtype=bool)

Now we can set up a serious grid and run the same calculation (on the larger grid) in a short amount of time.

n = 6000
x = jnp.linspace(-2, 2, n)
y = x
x_mesh, y_mesh = jnp.meshgrid(x, y)
%%time
z_mesh = f(x_mesh, y_mesh).block_until_ready()
CPU times: user 36.7 ms, sys: 786 μs, total: 37.5 ms
Wall time: 90.2 ms

Let’s run again to get rid of compile time.

%%time
z_mesh = f(x_mesh, y_mesh).block_until_ready()
CPU times: user 327 μs, sys: 82 μs, total: 409 μs
Wall time: 27.4 ms

But there is one problem here: the mesh grids use a lot of memory.

x_mesh.nbytes + y_mesh.nbytes
576000000

By comparison, the flat array x is just

x.nbytes  # and y is just a pointer to x
48000

This extra memory usage can be a big problem in actual research calculations.

So let’s try a different approach using jax.vmap

First we vectorize f in y.

f_vec_y = jax.vmap(f, in_axes=(None, 0))  

In the line above, (None, 0) indicates that we are vectorizing in the second argument, which is y.

Next, we vectorize in the first argument, which is x.

f_vec = jax.vmap(f_vec_y, in_axes=(0, None))

With this construction, we can now call the function \(f\) on flat (low memory) arrays.

%%time
z_vmap = f_vec(x, y).block_until_ready()
CPU times: user 38.1 ms, sys: 4.42 ms, total: 42.5 ms
Wall time: 94.7 ms

We run it again to eliminate compile time.

%%time
z_vmap = f_vec(x, y).block_until_ready()
CPU times: user 1.13 ms, sys: 75 μs, total: 1.2 ms
Wall time: 23.8 ms

The execution time is essentially the same as the mesh operation but we are using much less memory.

And we produce the correct answer:

jnp.allclose(z_vmap, z_mesh)
Array(True, dtype=bool)

2.7. Exercises#

Exercise 2.1

In the Exercise section of a lecture on Numba and parallelization, we used Monte Carlo to price a European call option.

The code was accelerated by Numba-based multithreading.

Try writing a version of this operation for JAX, using all the same parameters.

If you are running your code on a GPU, you should be able to achieve significantly faster execution.